An item that can only be obtained from Trial Spawners. The exceptions to this are some Trial Spawners in unique rooms which always spawn Breezes.For example, one Trial Chamber might only spawn Zombies, Cave Spiders and Strays, while another might only spawn Slimes, Silverfish and Skeletons.Each Trial Spawner category will only use one mob for the entire structure when generated, and these mobs are randomized for each Trial Chamber.Each Trial Chamber will include Trial Spawners with a melee, small melee, or ranged category:.The loot found in reward chests are still being iterated, and are absolutely not final.Reward chests are guarded by challenges in each room, and can be a source of enchanted books and equipment.Supply chests can be found between different rooms, and give you blocks and items which help you navigate your trials.The layout of each Trial Chamber is procedurally generated, and can include traps, reward chests and a variety of combat spaces.Trial Chambers are a relatively common find throughout the Deepslate layer of the underground.Trial Chambers are made out of a variety of Copper and Tuff blocks and can be found in different sizes from large to small.Trial Chambers are a new structure in the Overworld where players can explore and take on combat challenges during the mid-game.Creative and Spectator players cannot be detected or noticed by Trial Spawners.The mob type can be set by interacting with it while holding a Spawn Egg.When placed in Creative, Trial Spawners have no mob type set by default.Trial Spawners are extremely slow to mine and resistant to explosions, and will not drop even with Silk Touch.Trial Spawners cannot be crafted nor obtained by players in Survival - instead, they can be found naturally placed throughout Trial Chambers.After the rewards have been ejected, the Trial Spawner goes into cooldown for 30 minutes during which it will no longer spawn mobs.Once all mobs are defeated, the Trial Spawner will eject a set of rewards proportional to the current challenge level.It can spawn a mob regardless of any light level requirement the mob has.It can only spawn a mob at positions that are within line of sight.
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